ID: Counts as one point of whatever the owning army is rolling for.
If the owner is rolling for magic, and the terrain is a standing stones, the colors of the
terrain may be doubled. Magic can never be cast from reserves.
Missile: Counts as one missile hit point.
Save: Counts as one save point.
Missile: Counts as two missile hit points.
Move: Counts as one movement point.
Melee: Counts as one melee hit point.