Envoy

ID ID: Counts as two points of whatever the owning army is rolling for. If the owner is rolling for magic, and the terrain is a standing stones, the colors of the terrain may be doubled. Magic can never be cast from reserves.

Move Move: Counts as two movement points.

Melee Melee: Counts as three melee hit points.

Move Move: Counts as three movement points.

Missile Missile: Counts as two missile hit points.

Save Save: Counts as two save points.
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