Hydra

ID ID: Counts as four points of whatever the owning army is rolling for. If the owner is rolling for magic, and the terrain is a standing stones, the colors of the terrain may be doubled. Magic can never be cast from reserves.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Double Strike Double Strike: During a melee attack, Double Strike generates four melee results; roll this unit again and apply the new result as well.

Save Save: Counts as four save points.

Double Strike Double Strike: During a melee attack, Double Strike generates four melee results; roll this unit again and apply the new result as well.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.
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