War Driver
ID: Counts as three points of whatever the owning army is rolling for.
If the owner is rolling for magic, and the terrain is a standing stones, the colors of the
terrain may be doubled. Magic can never be cast from reserves.
Trample: During any roll, Trample generates three maneuver or three melee results.
Missile: Counts as three missile hit points.
Trample: During any roll, Trample generates three maneuver or three melee results.
Save: Counts as three save points.
Melee: Counts as four melee hit points.
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