ID: Counts as two points of whatever the owning army is rolling for.
If the terrain has in it, magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Melee: Counts as one melee hit point.
Melee: Counts as two melee hit points.
Melee: Counts as three melee hit points.
Save: Counts as two save points.
Melee: Counts as four melee hit points.