ID: Counts as two points of whatever the owning army is rolling for.
If the terrain has in it, magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Save: Counts as one save point.
Save: Counts as two save points.
Save: Counts as three save points.
Move: Counts as two movement points.
Save: Counts as four save points.