ID: Counts as two points of whatever the owning army is rolling for.
If the terrain has in it, magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Move: Counts as one movement point.
Move: Counts as two movement points.
Move: Counts as three movement points.
Save: Counts as two save points.
Move: Counts as four movement points.