Morehl Sorcerer

ID ID: Counts as three points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has blue in it, the matching color effect may be doubled.

Magic Magic: Counts as three spell points.

Melee Melee: Counts as three melee hit points.

Magic Magic: Counts as three spell points.

Fly Fly: During any roll, Fly generates three maneuver or three save results.

Cantrip Cantrip: During a magic action, Cantrip generates four magic results. During any non-magic action, save roll or non-maneuver avoidance roll, Cantrip can be used to purchase spells that are immediately resolved.
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