Eagle Knight

ID ID: Counts as three points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has blue or green in it, the matching color effect may be doubled.

Melee Melee: Counts as three melee hit points.

Fly Fly: During any roll, Fly generates three maneuver or three save results.

Melee Melee: Counts as four melee hit points.

Fly Fly: During any roll, Fly generates three maneuver or three save results.

Missile Missile: Counts as three missile hit points.
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