ID: Counts as three points of whatever the owning army is rolling for.
Move: Counts as three movement points.
Missile: Counts as four missile hit points.
Melee: Counts as two melee hit points.
Missile: Counts as three missile hit points.
Bullseye: During a missile attack, target four health-worth of units in the defending army. The targets make a save roll.
Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.
During a dragon attack, Bullseye generates four missile results.