Sprite Swarm

Group Monster Group Monster: During any roll counts as four points of effect [magic, maneuver, melee, missile or save] for the army or unit; roll this unit again and apply the new result as well. If the owner is rolling for magic and the terrain has blue or green in it, the matching color element may be doubled. If the monster needs an ID result to avoid an effect, it can never get it, because this is never the final result. Conversely, if it needs an ID result to be effected, it can never be effected.

Magic Magic: Counts as four spell points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Missile Missile: Counts as four missile hit points.

Magic Magic: Counts as four spell points.

Missile Missile: Counts as four missile hit points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Missile Missile: Counts as four missile hit points.

Magic Magic: Counts as four spell points.

Melee Melee: Counts as four melee hit points.
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