Sprite Swarm
Group Monster: During any roll counts as four points of effect [magic, maneuver, melee, missile or save] for the army or unit; roll this unit again and
apply the new result as well. If the owner is rolling for magic and the terrain has blue or green in it, the matching color element may be doubled.
If the monster needs an ID result to avoid an effect, it can never get it, because this is never the final result.
Conversely, if it needs an ID result to be effected, it can never be effected.
Magic: Counts as four spell points.
Fly: During any roll, Fly generates four maneuver or four save results.
Missile: Counts as four missile hit points.
Magic: Counts as four spell points.
Missile: Counts as four missile hit points.
Fly: During any roll, Fly generates four maneuver or four save results.
Missile: Counts as four missile hit points.
Magic: Counts as four spell points.
Melee: Counts as four melee hit points.
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