Tako

ID ID: Counts as four points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has blue or green in it, the matching color effect may be doubled.

Entangle Entangle: During a melee attack, choose up to four health-worth of units in the defending army to be immediately entangled. The target unit(s) cannot be rolled until the beginning of your next turn. Killing the entangling unit negates the effect.

Save Save: Counts as four save points.

Move Move: Counts as four movement points.

Melee Melee: Counts as four melee hit points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Entangle Entangle: During a melee attack, choose up to four health-worth of units in the defending army to be immediately entangled. The target unit(s) cannot be rolled until the beginning of your next turn. Killing the entangling unit negates the effect.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as four movement points.
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