Dragonkin Champion (TSR)
ID(kin): Counts as four points of saves, maneuvers, or melee hits, whatever the owning army is rolling for.
Unlike a normal ID, it cannot be used for magic points or missile hits.
Belly: During any roll, the Dragonkin unit loses its four automatic saves.
Fly: During any roll, Fly generates four maneuver or four save results.
Dragonkin Breath (Champion): During a melee attack, attacking player chooses four health-worth of units in the defending army to be killed
with no save possible.
Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible.
During a dragon attack, Smite generates four melee results.
TSR (Dragonkin Champion): During a melee attack, you may move a summoned dragon that contains the same color as this Dragonkin Champion from one terrain to another.
During a save roll against an individual-targeting effect, the SFR/TSR logo counts as four saves.