Androsphinx

ID ID: Counts as four points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has gold or red in it, the matching color effect may be doubled.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Magic Magic: Counts as four spell points.

Roar Roar: During a melee attack, choose up to four health-worth of units in the defending army to immediately flee to their reserve area.

Magic Magic: Counts as four spell points.

Melee Melee: Counts as four melee hit points.

Rend Rend: During a maneuver roll, Rend generates four maneuver results. During a melee attack, Rend generates four melee results; roll this unit again and apply the new result as well.

Save Save: Counts as four save points.

Roar Roar: During a melee attack, choose up to four health-worth of units in the defending army to immediately flee to their reserve area.
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