Crack-Shot

ID ID: Counts as three points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has gold or red in it, the matching color effect may be doubled.

Melee Melee: Counts as four melee hit points.

Missile Missile: Counts as three missile hit points.

Bullseye Bullseye: During a missile action, Bullseye immediately inflicts four points of damage. The total damage may individually target one or more units in the defending army as the acting player chooses. Each target unit must immediately generate saves against the damage assigned to it. During a dragon attack or missile avoidance roll, Bullseye generates four missile results.

Missile Missile: Counts as three missile hit points.

Missile Missile: Counts as two missile hit points.
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