Skirmisher

ID ID: Counts as three points of whatever the owning army is rolling for.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as three movement points.

Melee Melee: Counts as three melee hit points.

Move Move: Counts as two movement points.

Counter Counter: During a save roll against a melee attack, Counter generates four save results and inflicts four damage upon the attacking army. Only save results generated by spells may reduce this damage. During any other save roll, Counter generates four save results. During a melee attack, Counter generates four melee results. During a dragon attack, Counter generates four save and four melee results.
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