Wizard

ID ID: Counts as three points of whatever the owning army is rolling for.

Save Save: Counts as three save points.

Magic Magic: Counts as four spell points.

Melee Melee: Counts as two melee hit points.

Magic Magic: Counts as three spell points.

Cantrip Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results. During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.
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