Vindicator

ID ID: Counts as three points of whatever the owning army is rolling for. Only if the terrain is a standing stones can magic be doubled. If the terrain has blue in it, blue magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Smite Smite: During a melee attack, Smite immediately inflicts four points of damage on the defending army or unit; no saves (including those provided by spells) can stop this damage. During a dragon attack or melee avoidance roll, Smite generates four melee results

Save Save: Counts as three save points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Melee Melee: Counts as two melee hit points.

Melee Melee: Counts as three melee hit points.
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