Elephant-Folk

ID ID: Counts as four points of whatever the owning army is rolling for. If the owner is rolling for magic and the terrain has blue or gold in it, the matching color effect may be doubled.

Trample Trample: During any roll, Trample generates four maneuver or four melee results.

Save Save: Counts as four save points.

Trample Trample: During any roll, Trample generates four maneuver or four melee results.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Trumpet Trumpet: During a melee attack, melee avoidance roll or save roll, Trumpet allows each Feral unit in the army containing this unit to immediately double its melee or save results.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Trumpet Trumpet: During a melee attack, melee avoidance roll or save roll, Trumpet allows each Feral unit in the army containing this unit to immediately double its melee or save results.
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