ID: Counts as three points of whatever the owning army is rolling for.
If the owner is rolling for magic and the terrain has blue or red in it, the matching color effect may be doubled.
Flaming Shield: Counts as two save points. When rolled during melee attack, counts as two melee results.
Missile: Counts as four missile hit points.
Fly: During any roll, Fly generates four maneuver or four save results.
Melee: Counts as four melee hit points.
Move: Counts as two movement points.