Salamander

ID ID: Counts as four points of whatever the owning army is rolling for.

Melee Melee: Counts as four melee hit points.

Flaming Shield Flaming Shield: Counts as four save points. When at a terrain that contains red (fire), Firewalkers may count this as four melee results. Flaming Shields does not apply when making a counter-attack.

Magic Magic: Counts as four spell points.

Melee Melee: Counts as four melee hit points.

Flaming Shield Flaming Shield: Counts as four save points. When at a terrain that contains red (fire), Firewalkers may count this as four melee results. Flaming Shields does not apply when making a counter-attack.

Smite Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible. During a dragon attack, Smite generates four melee results.

Missile Missile: Counts as four missile hit points.

Cantrip Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results. During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.

Melee Melee: Counts as four melee hit points.
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