Advocate

ID ID: Counts as one point of whatever the owning army is rolling for. Only if the terrain is a standing stones can magic be doubled. If the terrain has blue in it, blue magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Melee Melee: Counts as two melee hit points.

Move Move: Counts as one movement point.

Fly Fly: During any roll, Fly generates one maneuver or one save result.

Melee Melee: Counts as one melee hit point.

Melee Melee: Counts as one melee hit point.
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