Apprentice

ID ID: Counts as one point of whatever the owning army is rolling for. Only if the terrain is a standing stones can magic be doubled. If the terrain has blue in it, blue magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Frost Magic Frost Magic: Counts as two spell points. When an opponent at the same terrain rolls for magic, reduces the spell points by two.

Missile Missile: Counts as one missile hit point.

Fly Fly: During any roll, Fly generates one maneuver or one save result.

Melee Melee: Counts as one melee hit point.

Frost Magic Frost Magic: Counts as one spell point. When an opponent at the same terrain rolls for magic, reduces the spell points by one.
Back