Assaulter

ID ID: Counts as two points of whatever the owning army is rolling for. Only if the terrain is a standing stones can magic be doubled. If the terrain has blue in it, blue magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Missile Missile: Counts as three missile hit points.

Melee Melee: Counts as two melee hit points.

Fly Fly: During any roll, Fly generates two maneuver or two save results.

Missile Missile: Counts as two missile hit points.

Missile Missile: Counts as three missile hit points.
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