ID: Counts as three points of whatever the owning army is rolling for.
Only if the terrain is a standing stones can magic be doubled.
If the terrain has blue in it, blue magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Rend: During a maneuver roll, Rend generates four maneuver results.
During a melee attack, Rend generates four melee results; roll this unit again and apply the new result as well.
Melee: Counts as two melee hit points.
Save: Counts as four save points.
Paw: Counts as three movement points.
Melee: Counts as three melee hit points.