Dispatcher

ID ID: Counts as two points of whatever the owning army is rolling for. Only if the terrain is a standing stones can magic be doubled. If the terrain has blue in it, blue magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Missile Missile: Counts as four missile hit points.

Save Save: Counts as two save points.

Fly Fly: During any roll, Fly generates two maneuver or two save results.

Melee Melee: Counts as one melee hit point.

Missile Missile: Counts as three missile hit points.
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