Remorhaz
ID: Counts as four points of whatever the owning army is rolling for.
Only if the terrain is a standing stones can magic be doubled.
If the terrain has blue in it, blue magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Swallow: During a melee attack, choose one unit in the defending army to immediately roll its ID icon or be killed and
buried.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Move: Counts as four movement points.
Swallow: During a melee attack, choose one unit in the defending army to immediately roll its ID icon or be killed and
buried.
Save: Counts as four save points.
Melee: Counts as four melee hit points.
Move: Counts as four movement points.
Save: Counts as four save points.
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