Ambusher

ID ID: Counts as two points of whatever the owning army is rolling for. If the terrain has gold in it, gold magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Melee Melee: Counts as three melee hit points.

Move Move: Counts as three movement points.

Save Save: Counts as two save points.

Move Move: Counts as two movement points.

Missile Missile: Counts as two missile hit points.
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