Pelter

ID ID: Counts as one point of whatever the owning army is rolling for. If the terrain has gold in it, gold magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Save Save: Counts as one save point.

Missile Missile: Counts as one missile hit point.

Save Save: Counts as one save point.

Missile Missile: Counts as two missile hit points.

Move Move: Counts as one movement point.
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