Trading is simple, offer me dice in marked "Want". I'll trade away any marked "Extra". The trade point number is the amount the die is worth to me. Note that this amount is the same basis as the other dice trade points.
HeroSizeRedYellowGreen
ArchangelRare Extra 3 (20 pts) Extra 2 (20 pts) Extra 2 (20 pts)
BeastRare Extra 1 (20 pts) Extra 2 (20 pts) N/A (20 pts)
BishopUncommon Extra 11 (10 pts) Extra 6 (10 pts) Extra 8 (10 pts)
CannonballUncommon Extra 6 (10 pts) Extra 10 (10 pts) Extra 6 (10 pts)
Captain BritainRare Extra 5 (20 pts) Extra 1 (20 pts) N/A (20 pts)
ColossusRare Extra 4 (20 pts) Extra 2 (20 pts) Extra 1 (20 pts)
CyclopsRare N/A (20 pts) Extra 1 (20 pts) Extra 1 (20 pts)
GambitUncommon Extra 5 (10 pts) Extra 6 (10 pts) Extra 5 (10 pts)
IcemanRare Extra 1 (20 pts) Extra 2 (20 pts) Extra 2 (20 pts)
MagicienneUncommon Extra 19 (10 pts) Extra 4 (10 pts) Extra 12 (10 pts)
NightcrawlerRare Extra 4 (20 pts) Extra 7 (20 pts) Extra 3 (20 pts)
PhoenixRare Extra 2 (20 pts) Extra 2 (20 pts) Extra 7 (20 pts)
Professor XRare Extra 1 (20 pts) Extra 3 (20 pts) Extra 4 (20 pts)
PsylockeUncommon Extra 13 (10 pts) Extra 6 (10 pts) Extra 14 (10 pts)
RogueUncommon Extra 7 (10 pts) Extra 6 (10 pts) Extra 5 (10 pts)
ShadowcatUncommon Extra 10 (10 pts) Extra 10 (10 pts) Extra 13 (10 pts)
StormRare Extra 2 (20 pts) Extra 2 (20 pts) Extra 2 (20 pts)
TapestryUncommon Extra 6 (10 pts) Extra 6 (10 pts) Extra 12 (10 pts)
Pete WisdomUncommon Extra 10 (10 pts) Extra 12 (10 pts) Extra 5 (10 pts)
WolfsbaneUncommon Extra 2 (10 pts) Extra 4 (10 pts) Extra 10 (10 pts)
WolverineRare Extra 2 (20 pts) N/A (20 pts) Extra 1 (20 pts)
Use positive numbers to get dice. Use negative numbers to give dice to me.