Adept

ID ID: Counts as one point of whatever the owning army is rolling for. If the terrain has red in it, red magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Save Save: Counts as one save point.

Magic Magic: Counts as one spell point.

Move Move: Counts as one movement point.

Magic Magic: Counts as one spell point.

Magic Magic: Counts as two spell points.
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