ID: Counts as two points of whatever the owning army is rolling for.
If the terrain has red in it, red magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Melee: Counts as two melee hit points.
Missile: Counts as two missile hit points.
Move: Counts as two movement points.
Missile: Counts as two missile hit points.
Missile: Counts as four missile hit points.