Scout

ID ID: Counts as one point of whatever the owning army is rolling for. If the terrain has red in it, red magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Melee Melee: Counts as two melee hit points.

Move Move: Counts as one movement point.

Melee Melee: Counts as one melee hit point.

Move Move: Counts as one movement point.

Missile Missile: Counts as one missile hit point.
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