ID: Counts as two points of whatever the owning army is rolling for.
If the terrain has red in it, red magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Melee: Counts as four melee hit points.
Move: Counts as four movement points.
Melee: Counts as one melee hit point.
Move: Counts as one movement point.
Missile: Counts as two missile hit points.