Trebuchet

ID ID: Counts as four points of whatever the owning army is rolling for.

Crush Crush: During a missile attack, target up to four-health worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed and must make a save roll. Those that do not generate a save result are buried. During a dragon attack Crush generates four missile results.

Missile Missile: Counts as four missile hit points.

Save Save: Counts as four save points.

Missile Missile: Counts as four missile hit points.

Missile Missile: Counts as four missile hit points.

Crush Crush: During a missile attack, target up to four-health worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are killed and must make a save roll. Those that do not generate a save result are buried. During a dragon attack Crush generates four missile results.

Missile Missile: Counts as four missile hit points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.
Back