Guardian

ID ID: Counts as one point of whatever the owning army is rolling for. If the terrain has black in it, black magic can be doubled. Black magic may be doubled by the number of health dead from any one player's DUA.

Melee Melee: Counts as one melee hit point.

Save Save: Counts as one save point.

Melee Melee: Counts as two melee hit points.

Missile Missile: Counts as one missile hit point.

Move Move: Counts as one movement point.
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