Dragonne Knight
ID: Counts as three points of whatever the owning army is rolling for.
If the owner is rolling for magic and the terrain has green or red in it, the matching color effect may be doubled.
Scorching Wings: During any roll, Fly generates four maneuver or four save results.
When rolling for saves during the attack phase of a melee action, generates four points of damage
back against the attacking army. Only magical saves protect against this damage.
Scorching Shield: Counts as two save points. When rolling for saves during the attack phase of a melee action, generates two points of damage
back against the attacking army. Only magical saves protect against this damage.
Paw: Counts as six movement points.
Melee: Counts as two melee hit points.
Paw: Counts as two movement points.
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