ID: Counts as one point of whatever the owning army is rolling for.
If the terrain has green in it, green magic can be doubled.
Black magic may be doubled by the number of health dead from any one player's DUA.
Move: Counts as two movement points.
Move: Counts as one movement point.
Save: Counts as one save point.
Melee: Counts as one melee hit point.
Save: Counts as one save point.