Invader

ID ID: Counts as three points of whatever the owning army is rolling for.

Missile Missile: Counts as three missile hit points.

Melee Melee: Counts as four melee hit points.

Poison Poison: During a melee attack, target four health-worth of units in the defending army. Each targeted unit makes a save roll. Those that do not generate a save result are killed and must make another save roll. Those that do not generate a save result on this second roll are buried.

Move Move: Counts as three movement points.

Save Save: Counts as two save points.
Back