Coastland Temple
Magic Terrain: This icon on the terrain sets the current action to magic.
Missile Terrain: This icon on the terrain sets the current action to missile.
Missile Terrain: This icon on the terrain sets the current action to missile.
Missile Terrain: This icon on the terrain sets the current action to missile.
Missile Terrain: This icon on the terrain sets the current action to missile.
Melee Terrain: This icon on the terrain sets the current action to melee.
Melee Terrain: This icon on the terrain sets the current action to melee.
Temple: If your army controls a terrain with this icon, death (black) magic cast by enemy armies cannot affect this
army or the units in that army. Also, at the beginning of your turn after spells expire but before any dragon attacks or
you take a march, you may force another player to bury one of his dead units. The targeted player chooses which of
their units to bury. Possession of a Temple face prevents any new enemy black spells from targeting the possessing
army; it does not negate those already affecting that army. A Temple does not protect the terrain from being targeted
by black magic. An army controlling a Temple can still cast black magic upon itself (e.g. Open Grave) and the Temple
has no affect on the army’s ability to double black magic.
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