Flatland Knoll

ID Minor ID Minor: The ID icon on each minor terrain either allows the owning army to conduct melee, missile, or magic actions as the owner sees fit, or it doubles the owning armies maneuvers and saves (see Double Saves or Double Maneuvers minor terrain icons). Immediately after the ID icon is rolled, the army’s owner decides which effect will remain until the minor terrain is rolled again.

Missile Minor Missile Minor: Allows the owning army to conduct a Missile action even when the major terrain is set on another action.

Magic Minor Magic Minor: Allows the owning army to conduct a Magic action even when the major terrain is set on another action.

Missile Minor Missile Minor: Allows the owning army to conduct a Missile action even when the major terrain is set on another action.

Melee Minor Melee Minor: Allows the owning army to conduct a Melee action even when the major terrain is set on another action.

Double Maneuvers Minor Double Maneuvers Minor: This icon allows the owning army to double its maneuvers as long as this face is in effect. This effect is cumulative with racial abilities. However, the double maneuver effect does not apply where a unit requires maneuver results to avoid an individual-targeting effect.

Double Saves Minor Double Saves Minor: This icon allows the owning army to double its saves as long as this face is in effect. This effect is cumulative with racial abilities. However, the double save effect does not apply where a unit requires save results to avoid an individual-targeting effect.

Landslide Minor Landslide Minor: This Disaster Face icon is found on the minor terrain with a Knoll ID icon. The owning army instantly takes damage equal to its number of units (not health). To determine the damage, count all the units in the army, including Dragonkin, but excluding magical items. The entire army (including magical items) makes a maneuver avoidance roll. Each maneuver result negates one point of damage. Note that only ID and maneuver icons rolled by the army negate damage; save results or maneuvers from spells do not count for anything and are ignored. Place the minor terrain out of the game.
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