Dracolich

ID ID: Counts as four points of whatever the owning army is rolling for. Black magic may be doubled by the number of health dead from all players' DUAs.

Smite Smite: During a melee attack, Smite immediately inflicts four points of damage on the defending army or unit; no saves (including those provided by spells) can stop this damage. During a dragon attack or melee avoidance roll, Smite generates four melee results

Cantrip Cantrip: During a magic action, Cantrip generates four magic results. During any non-magic action, save roll or non-maneuver avoidance roll, Cantrip can be used to purchase spells that are immediately resolved.

Magic Magic: Counts as four spell points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Rend Rend: During a maneuver roll, Rend generates four maneuver results. During a melee attack, Rend generates four melee results; roll this unit again and apply the new result as well.

Save Save: Counts as four save points.

Melee Melee: Counts as four melee hit points.

Magic Magic: Counts as four spell points.
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