Lich
ID: Counts as three points of whatever the owning army is rolling for.
Black magic may be doubled by the number of health dead from all players' DUAs.
Melee: Counts as three melee hit points.
Magic: Counts as three spell points.
Save: Counts as three save points.
Magic: Counts as three spell points.
Cantrip: During a magic action, Cantrip generates four magic results. During any non-magic
action, save roll or non-maneuver avoidance roll, Cantrip can be used to purchase spells that are
immediately resolved.
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