Minor Death

ID ID: Counts as four points of whatever the owning army is rolling for. Black magic may be doubled by the number of health dead from all players' DUAs.

Slay Slay: During a melee attack, choose one unit in the defending army to immediately roll its ID icon or be killed.

Save Save: Counts as four save points.

Plague Plague: During a melee attack, choose one unit in the defending army, which must immediately generate a save or be killed. If the target unit fails to generate a save, your opponent chooses another unit from the same army to be plagued. The plague continues until a target unit generates a save.

Melee Melee: Counts as four melee hit points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Slay Slay: During a melee attack, choose one unit in the defending army to immediately roll its ID icon or be killed.

Move Move: Counts as four movement points.

Plague Plague: During a melee attack, choose one unit in the defending army, which must immediately generate a save or be killed. If the target unit fails to generate a save, your opponent chooses another unit from the same army to be plagued. The plague continues until a target unit generates a save.
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