Mummy

ID ID: Counts as three points of whatever the owning army is rolling for. Black magic may be doubled by the number of health dead from all players' DUAs.

Save Save: Counts as three save points.

Melee Melee: Counts as three melee hit points.

Wither Wither: During a melee attack, target an opposing army. Until the beginning of your next turn, after the target army makes any roll but before they finalize any results, subtract three results from that roll.

Melee Melee: Counts as three melee hit points.

Melee Melee: Counts as four melee hit points.
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