ID: Counts as one point of whatever the owning army is rolling for.
Black magic may be doubled by the number of health dead from all players' DUAs.
Save: Counts as one save point.
Melee: Counts as one melee hit point.
Save: Counts as one save point.
Melee: Counts as one melee hit point.
Melee: Counts as two melee hit points.