Nightmare

ID ID: Counts as four points of whatever the owning army is rolling for.

Trample Trample: During any roll, Trample generates four maneuver and four melee results.

Firewalking Firewalking: During a maneuver roll, Firewalking generates four maneuver results. During any non-maneuver roll, this unit may move itself and up to three health-worth of units in its army to any terrain.

Melee Melee: Counts as four melee hit points.

Fly2 Fly2: During any roll, Fly generates four maneuver or four save results.

Hoof Hoof: Counts as four movement points.

Trample Trample: During any roll, Trample generates four maneuver and four melee results.

Firebreath Firebreath: During a melee attack, inflict four points of damage on the defending army with no save possible. Each unit killed makes a save roll. Those that do not generate a save result are buried.

Fly2 Fly2: During any roll, Fly generates four maneuver or four save results.

Save Save: Counts as four save points.
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