ID(kin) ID(kin): Counts as three points of saves, maneuvers, or melee hits, whatever the owning army is rolling for. Unlike a normal ID, it cannot be used for magic points or missile hits.

Move Move: Counts as two movement points.

Melee Melee: Counts as four melee hit points.

Dragonkin Breath (rare) Dragonkin Breath (rare): During a melee attack, targeted player chooses three health-worth of units in the defending army to be killed with no save possible.

Melee Melee: Counts as three melee hit points.

Belly Belly: During any roll, the Dragonkin unit loses its three automatic saves.