Roc

ID ID: Counts as four points of whatever the owning army is rolling for.

Seize Seize: During a melee or missile attack, target up to four health-worth of units in the defending army. Roll the targets. If they roll an ID result, they are immediately moved to their Reserve Area. Any that do not roll an ID are killed.

Rend Rend: During a melee or dragon attack, Rend generates four melee results. Roll this unit again and apply the new result as well. During a maneuver roll, Rend generates four maneuver results.

Melee Melee: Counts as four melee hit points.

Fly Fly: During any roll, Fly generates four maneuver or four save results.

Melee Melee: Counts as four melee hit points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as four save points.

Seize Seize: During a melee or missile attack, target up to four health-worth of units in the defending army. Roll the targets. If they roll an ID result, they are immediately moved to their Reserve Area. Any that do not roll an ID are killed.

Fly Fly: During any roll, Fly generates four maneuver or four save results.
Back