Missile: Counts as one missile hit point.
Missile: Counts as two missile hit points.
Missile: Counts as three missile hit points.
Impale: During a missile attack, when the defending army makes their save roll, target one unit that rolled an ID icon. The target is killed.
Note: Impale works outside of the normal sequence of die roll resolution, applying itís effect immediately after the opponent's roll for saves is made, but before they resolve any SAIs
During a dragon attack, kill one dragon that rolled Jaws. If no dragon rolled Jaws, Impale generates three missile results.